The game completion screen reuses text from Amun Rising that's surrounded on a black screen instead of a background that's commonly found in most games.This was found in the main menu itself, the game-mode selection, the endless tomb (shared with the user selection menu), the high scores menu (albeit, with the spheres being absent), the options menu, game continuation menu, and completing a random stage itself. The main menu uses short map layouts with the road coming from Luxor's stage Threading Cleopatra's Needle.The game also includes difficulty settings upon starting the main game, a trait that is shared with Amun Rising.The game uses Luxor's soundtracks, not Amun Rising's.The game's PSP game menu picture is the colorized variant of the original Luxor's loading screen.Wrath of Set has some similarities shared with Luxor and Luxor Amun Rising. The future console games, like Pharaoh's Challenge, would start to embed the pyramid with the stage.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |